Projectile Motion (Kinematics)
Introduction to Projectile Motion
An object projected by an external force that continues to move by its own inertia is known as a projectile, and its motion is referred to as projectile motion. Common examples include a football kicked by a player, an arrow shot by an archer, water sprinkling from a fountain, or an artillery shell fired from a gun.
Conditions for Parabolic Trajectory
For a projectile to move on a parabolic trajectory under simplified conditions (neglecting wind and air resistance and assuming uniform gravity), the following must be fulfilled:
- Acceleration vector must be uniform.
- Velocity vector never coincides with the line of acceleration vector.
Projectile motion is one of the most important applications of two-dimensional motion in physics. It explains how objects move when they are thrown or projected into the air and then move only under the influence of gravity.
1.What is Projectile Motion?
When an object is thrown into the air with some initial velocity and then continues to move only under the influence of gravity, the motion is called projectile motion.
In this motion:
- The object moves freely under gravity
- Air resistance is usually neglected
- The path followed by the object is parabolic
Examples of Projectile Motion
Projectile motion appears in many everyday situations:
- A football kicked by a player
- An arrow shot by an archer
- Water coming out of a fountain
- A bullet fired from a gun
- A ball thrown into the air
All these objects move in curved trajectories, known as parabolic paths.
2.Shape of the Projectile Path
The path followed by a projectile is called its trajectory.
Because the horizontal and vertical motions combine together, the trajectory becomes a parabola.
Important points of the trajectory:
- Point of Projection – where the object is thrown
- Maximum Height – highest point reached
- Point of Landing – where the object hits the ground
- Range – horizontal distance travelled
3.Conditions for Projectile Motion
For motion to be considered projectile motion:
I. Acceleration must remain constant
The only acceleration acting is gravitational acceleration (g).
g = 9.8 m/s2
II.Velocity should not be in the same direction as acceleration
If velocity is purely vertical, motion becomes free fall, not a projectile.
IV.Analysis of Projectile Motion
Projectile motion can be understood as a combination of two independent motions:
|
Direction |
Type of Motion |
|
Horizontal |
Uniform motion |
|
Vertical |
Uniformly accelerated motion |
These motions are independent of each other.
V.Horizontal and Vertical Components
Suppose a projectile is thrown with velocity (u) at angle θ.
Velocity components:
Horizontal component
ux=ucosθ
Vertical component
uy=usinθ
VI.Vertical Motion Equations
Vertical motion behaves like uniformly accelerated motion.
Acceleration is downward due to gravity.
Velocity equation
vy=uy−gt
Displacement equation
y=uyt−1/2gt2
Velocity–displacement relation
vy2=uy2−2gy
VII.Horizontal Motion Equations
In horizontal direction:
- No acceleration
- Velocity remains constant
Therefore,
x = ux t
where
ux=ucosθ
VIII.Equation of the Trajectory
The trajectory equation relates x and y coordinates of the projectile.
By eliminating time (t), we get:
y=x tanθ−g x2/2u2cos2θ
This is the equation of a parabola, proving the projectile path is parabolic.
IX.Time of Flight
The time of flight is the total time the projectile remains in the air.
At the highest point:
vy=0
Time of flight:
T=2uy/ g
Since
T=2usinθ/ g
X.Maximum Height
Maximum height occurs when vertical velocity becomes zero.
H=uy2 /2g
Substituting uy=usinθ:
H=u2sin2θ/2g
XI.Horizontal Range
Horizontal range is the horizontal distance travelled by the projectile.
R=uxT
Substitute values:
R=2uxuy / g
Using trigonometric identity:
R=u2sin2θ/g
XII.Condition for Maximum Range
Range is maximum when:
θ=45∘
Maximum range:
Rmax =u2/g
XIII.Alternate Trajectory Equation
If range is known:
y=xtanθ(1−x/R)
This form is useful in advanced projectile problems.
Key Parameters of Projectile Motion
|
Term |
Definition |
|
Point of Projection |
The point from where the object is projected. |
|
Point of Landing/Target |
The point where the object falls on the ground. |
|
Velocity of Projection ($u$) |
The velocity with which the object is thrown. |
|
Angle of Projection ($\theta$) |
The angle the velocity of projection makes with the horizontal. |
|
Horizontal Range ($R$) |
The distance between the point of projection and the point of landing. |
|
Maximum Height ($H$) |
The height from the ground of the highest point reached during flight. |
|
Time of Flight ($T$) |
The total duration for which the object remains in the air. |
XIV.Key Summary Table
|
Quantity |
Formula |
|
Horizontal velocity |
ucosθ |
|
Vertical velocity |
usinθ |
|
Time of flight |
T=2usinθ/g |
|
Maximum height |
H=u2sin2θ/2g |
|
Range |
R=u2sin2θ/g |
|
Maximum range |
Rmax =u2/g |
⭐ Final Concept
Projectile motion is the combination of two independent motions:
- Uniform motion horizontally
- Uniformly accelerated motion vertically
Their combination produces the parabolic trajectory.
Understanding this concept helps solve many NEET and JEE problems in kinematics.


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